RadioButtonGroup
A RadioButtonGroup lets people choose an option from a set of mutually exclusive choices, using a circular indicator to show the selected option.

Summary
Properties
| Property | Type | Description |
|---|---|---|
Options |
{[number]: string}? |
You can use this table to pre-define options. Note that doing it this way will not give you access to the option instances themselves. |
Value |
number? |
The numeric index of the option to be selected. |
View all inherited from BaseComponent
Methods
| Method | Signature | Description |
|---|---|---|
Option |
(Name: string?) -> Frame |
Can be used to seperately create options, use this if you want to access the option instances themselves. An example of use would be a dynamically updating playerlist. |
Events
| Event | Signature | Description |
|---|---|---|
ValueChanged |
((self: RadioButtonGroup, value: string) -> unknown)? |
A Callback function that is triggered when the Value property has been modified. |
Types
type RadioButtonGroupProperties = Frame & {
Options: {[number]: string}?,
Value: number?,
ValueChanged: ((self: RadioButtonGroup, value: number) -> unknown)?,
}
type RadioButtonGroup = BaseComponent & Components & RadioButtonGroupProperties & {
Option: (Name: string?) -> Frame,
}
Function Signature
Example
local radioButtonGroup = row:Right():RadioButtonGroup({
Options = {
"Option 1",
"Option 2",
},
ValueChanged = function(self, value: number)
print("Value changed:", self.Options[value])
end,
})
print(radioButtonGroup:IsA("Frame")) --> true
print(radioButtonGroup.ClassName) --> "Frame"
print(radioButtonGroup.Type) --> "RadioButtonGroup"
radioButtonGroup.Value = 2 --> Value changed: "Option 2"
local option3 = radioButtonGroup:Option("Option 3")
print(option3.ClassName) --> Frame
radioButtonGroup.Value = 3 --> Value changed: "Option 3"